Hunt: Showdown is a first-person shooter video game developed and published by Crytek in the past years. In the game, the player assumes the role of a bounty hunter who must kill a mythical monster in order to claim the bounty and survive long enough to reach an extraction point. The game receives patches regularly and a while ago a new one showed up. Check out the Hunt Showdown Desolation’s Wake update patch notes down below.
Hunt Showdown Desolation’s Wake Update Patch Notes
PactsFamiliar to those who participated in the previous Live Events, each Hunter has the choice to pledge themselves to one of three Pacts. Each Pact comes with their own unique Trait which offer new ways to play Hunt: Showdown.
- The Death Pact
- The Lawful Pact
- The Primal Pact
The Death Pact
Tales from the Land of the Dead echo through the bayou and stoke new fears. The Death Pact vows to keep the Graven Path sealed and explore what dangers lurk beyond the veil.
The Death Pact Hunters:
- The Bone Mason
- Sofia
- Worm Bite
The Lawful Pact
Sheriff Hardin has rounded up Hunters to restore order and justice to the bayou. The Demented must not rise again. With a new arsenal from a mysterious Backer, the Lawful prepare to purge chaos from the swamps.
The Lawful Pact Hunters:
- Sheriff Hardin
- The Witch Hunter
- Mountie
The Primal Pact
Primality ensures there is only one rule of law in the bayou: nature. The only justice they bow down to is delivered by tooth and claw, and they will defend themselves against The Lawful Pact to keep their instincts unsullied.
The Primal Pact Hunters:
- Felis
- Lonely Howl
- Iron Bark
Sealed CacheSealed Caches are a new type of Supply Point that are surrounded by Spine Altars and contain valuable rewards. Each Mission will have one Sealed Cache. While some rewards can be found uniquely inside the Sealed Cache, others can manifest outside it, across the map. To interact with these rewards, Hunters must break the Pledge Seal on them by spending Pledge Marks (PMs).
Pledge SealsSome Pledge Seal rewards can be accessed by every player once per Mission, but some are only first come first served, meaning that only one Hunter can interact with them per Mission. The following Pledge Seal rewards can only be accessed at a Sealed Cache:
- Bounty Token: A single Bounty Token that functions the same way as one acquired from a Target. (2PMs / Exclusive)
- Master Clue: An empowered version of the regular Clue which reveals the location of every Boss Target on the Map. (1PM / Exclusive)
- Full Health Restoration: Restores all missing Health Chunks and refills all Health for you and your teammates. (1PM)
The following Pledge Seal rewards can appear both in Sealed Caches and at Arsenals, Supply Points, Hunting Towers, and Watch Towers:
- Four Shot Boon: Receive all 4 syringe shot effects. (1PM)
- Experience Boon: Receive large amount of XP. (1PM)
- Big Cash Register: Receive large amount of Hunt Dollars. (1PM)
- Full Restock Box: All Ammo and Tools are replenished. (1PM)
- Explosives Box: Access three explosive Consumables. (1PM / Exclusive)
Pledge MarksA maximum of 4 Pledge Marks can be gained in one Mission. They are tied to each Hunter and are brought out when extracting. They are not physically carried by Hunters and therefore cannot be directly taken by or from others. The current amount of Pledge Marks can be viewed in Mission and in Roster.
Sources of Pledge MarksEach time a Pledge Mark is gained, it will also be rewarded across the team. All 4 sources can only be gained once per Mission:
- Reaching the Event Point (EP) Threshold – Gaining 30 EPs for the first time will reward 1 Pledge Mark.
- Looting your first Hunter – Only the first Hunter looted will give 1 Pledge Mark, all loots after this will only give Event Points.
- Banishing your first Boss or Wild Target – Only the first Banish will give 1 Pledge Mark, banishing the second Boss Target will only give Event Points.
- Becoming the Soul Survivor – The surviving Hunter will receive 1 Pledge Mark.
Event Point Sources
- Interact with Bounty Token at Sealed Cache – 100 EPs
- Extract with at least one Bounty – 30 EPs
- Become the Soul Survivor – 30 EPs
- Investigate Master Clue – 30 EPs
- Banishing a Target – 12 EPs
- Looting a Hunter the first time – 12 EPs
- Investigate Event Clues and Rifts – 10 EPs
- Looting a Spine Altar – 6 EPs
- Destroying a Spine Altar – 3 EPs
- Challenges – 750 EPs per Challenge Milestone (Weekly)
- Dark Tribute – 200 EPs for 1st Milestone (Daily)
Spine AltarsSpine Altars are the Event objects spawned in the world for Desolation’s Wake. Like previous Events, these objects can reward Hunters with Event Points. Active interaction with Spine Altars will give the most Event Points and is also the quietest method. However, they can also be destroyed, in exchange for less points. This results in an explosion which, after a short fuse time, deals moderate damage to nearby Hunters and causes bleeding.
- Interaction – 6 EPs and the Spine Altar is used up.
- Destruction – 3 EPs and the Spine Altar explodes, damaging anything in the vicinity.
Altars glow red and produce a sound in the same manner as a Clue when enemy Hunters or Beetles are nearby. The detection range is the same as a Clue.
Pact TraitsLike in previous Events, Desolation’s Wake features special Traits that can be gained at Supply Points during Missions. In addition to this, every Pact has a Trait that will get a new Conditional Effect that only activates if a Hunter is pledged to the related Pact.
At Supply Points you will find Pledge Boxes, which can be used to pledge to one of the three Pacts. For Desolation’s Wake, Hunters will receive a free Trait the moment they pledge to their Pact, so unlike in previous events, Pact Traits will not cost any Pledge Marks.
Lastly, in Desolation’s Wake, Hunters will receive an extra Pledge Mark for completing specific activities, depending on which Pact they are pledged to.
The Death Pact
- Witness – While in Dark Sight, dead Hunters and Monsters are visible and health starts regenerating at a slow rate when close. Also highlighted in Beetle view. (75m)
- Resilience (Conditional Trait Effect) – Revive teammates in half the time.
- Pact-specific Bonus Pledge Mark: Looting your first Hunter will give 2 Pledge Marks instead of 1. All loots after this will only give Event Points, like usual.
The Lawful Pact
- Peacekeeper – Dead (red-skulled) teammates can be revived at the cost of burning 50HP (two small Health Chunks or one big Health Chunk). Looting a dead Hunter will restore one Health Chunk.
- Packmule (Conditional Trait Effect) – Receive some ammo for all ammo pools when looting a Hunter.
- Pact-specific Bonus Pledge Mark: Banishing your first Target will give 2 Pledge Marks instead of 1. Banishing another Target will only give Event Points, like usual.
The Primal Pact
- Berserker – All melee attacks do double damage.
- Beastface (Conditional Trait Effect) – You will not be noticed at all by animals.
- Pact-specific Bonus Pledge Mark: Gaining 30 EPs for the first time will reward 2 Pledge Marks instead of 1. All loots after this will only give Event Points, like usual.
New EquipmentFor the duration of Desolation’s Wake, the new equipment is only available to unlock through the Battle Pass. After the Event’s conclusion, they will become Bloodline Rank unlocks, in line with other gameplay items.
- Caldwell Marathon
- Caldwell Marathon Swift
- Mako 1895 Carbine
- Mako 1895 Carbine Aperture
- Mako 1895 Carbine Claw
- Caldwell Rival 78 Dragon Breath Ammo
- Crown & King Auto-5 Flechette Ammo
Rewards and Battle PassA new Battle Pass is available for Desolation’s Wake. There is also a free path.
Battle Pass: 1000 BBs
- Unlocks Premium Progression
- Unlocks extra Challenge rewards for faster progression
Battle Pass Bundle: 2440 BBs
- Unlocks Premium Progression
- Unlocks extra Challenge rewards for faster progression
- +15 Battle Pass Levels
Free Progression
- Chapter 1 (Story)
- Equipment Unlock – Crown & King Auto-5 Flechette
- Chapter 2 (Story)
- Equipment Unlock – Caldwell Rival 78 Dragon Breath
- Chapter 3 (Story)
- Equipment Unlock – Caldwell Marathon
- Chapter 4 (Story)
- Equipment Unlock – Mako 1895 Carbine
- Chapter 5 (Story)
- Equipment Unlock – Caldwell Marathon Full Metal Jacket Ammo
- Chapter 6 (Story)
- Equipment Unlock – Mako 1895 Carbine Explosive Ammo
- Chapter 7 (Story)
- Equipment Unlock – Caldwell Marathon Swift
- Chapter 8 (Story)
- Blood Bonds – 100
- Equipment Unlock – Mako 1895 Carbine Claw
- Chapter 9 (Story)
- Equipment Unlock – Mako 1895 Carbine Aperture
- Chapter 10 (Story)
- Equipment Unlock – Caldwell Marathon Poison Ammo
- Chapter 11 (Story)
- Equipment Unlock – Mako 1895 Carbine Full Metal Jacket Ammo
- Chapter 12 (Story)
- Chapter 13 (Story)
- Chapter 14 (Story)
- Chapter 15 (Story)
- Legendary Hunter – The Centipede
- Weapon Charm – Eventide Timepiece (Overspill)
Note: You cannot buy the Overspill level.
Premium Progression
- Legendary Caldwell 92 New Army Swift – Fatal Scurry
- Weapon Charm – Freedom’s Grant
- Legendary Antidote Shot (Weak) – Final Constitution
- Blood Bonds – 100
- Legendary Hand Crossbow – Pincer Striker
- Blood Bonds – 100
- Legendary Caldwell Marathon – Gnawing Ire
- Weapon Charm – Wake’s Whistle
- Legendary Mako 1895 Carbine – Debate’s End
- Blood Bonds – 100
- Legendary Hunter – The Statesman
- Legendary Waxed Dynamite Stick – Depth Marker
- Weapon Charm – Ante Up
- Legendary Winfield M1873C Silencer – Filibuster
- Legendary Mako 1895 Carbine Claw – Piercing Edge
- Weapon Charm – Time’s Pour
- Legendary Mako 1895 Carbine Aperture – New Heirloom
- Blood Bonds – 100
- Legendary Crossbow – Penumbra
- Weapon Charm – Grave Brush
- Legendary Bornheim No. 3 – Birthright
- Blood Bonds – 100
- Legendary Caldwell Marathon Swift – Noble Execution
Event Store
- Rot and Remedy Bundle 2940 BB
- Legendary Hunters – Corvid: Bile and Corvid: Brood
- Legendary Nagant M1895 Officer Carbine – Deadly Cure
- Legendary Bornheim No. 3 Silencer – Silent Sting
- Legendary Poison Trip Mines – Doctor’s Snare
- Plague Artists 2000BB
- Legendary Hunters – Corvid: Bile and Corvid: Brood
- Dark Medicine Bundle 1540 BB
- Legendary Nagant M1895 Officer Carbine – Deadly Cure
- Legendary Bornheim No. 3 Silencer – Silent Sting
- Legendary Poison Trip Mines – Doctor’s Snare
Event BoostersAll Pre-Pledged Hunters will have a +10% Event Points Boost. Additionally, for Desolation’s Wake, there are several Hunters that give the 10% Boost without being Pre-Pledged:
- The Bone Mason (The Death Pact)
- Sofia (The Death Pact)
- Worm Bite (The Death Pact)
- Sheriff Hardin (The Lawful Pact)
- The Witch Hunter (The Lawful Pact)
- Mountie (The Lawful Pact)
- Felis (The Primal Pact)
- Lonely Howl (The Primal Pact)
- Iron Bark (The Primal Pact)
- The Statesman
- The Centipede
- The Redneck’s Daughter
- The Conspirator
- Corvid: Bile and Corvid: Brood
- Union Suit
- Hex Breaker
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